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Post by BATTLE MOD SYMPLE on Nov 14, 2010 11:19:44 GMT -6
▌ NAME: Super-Human Strength ▌ USERS: Anyone ▌ MAJORS: Power ▌ MINORS: None ▌ DESCRIPTION: Super-Human Strength can easily destroy objects such as wood, concrete and in some cases, metal. In battle, they tend to rely on power-based attacks most of the time. It is difficult for normal humans to fight a Super-Human person unaided. However, an effective strategy can be used against them that can take advantage of their reliance on power and strength. Only given to advanced role players, must still study the technique.
▌ NAME: Super-Human Speed ▌ USERS: Anyone ▌ MAJORS: Haste ▌ MINORS: None ▌ DESCRIPTION: Super-Human Speed allows a user to travel faster then the average eye can follow (to the point of seeming as if the user disappeared). Even if they move fast, those who reach this level can still be predicted by Haki users or characters with sharp enough reflexes. It also does not prevent well trained fighters from still landing blows or managing to hold their own against someone with this level. Only given to advanced role players, must still study the technique.
▌ NAME: Super-Human Sight ▌ USERS: Anyone ▌ MAJORS: Accuracy ▌ MINORS: None ▌ DESCRIPTION: Super-Human Sight allows a user to track high speed movements with ease, even being able to follow someone with Super-Human Speed. It also gives the user extreme precision, allowing to aim more precisely both up close and at a distance. Only given to advanced role players, must still study the technique.
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Post by KING PUFFLES on Nov 14, 2010 11:25:15 GMT -6
Puffles Approves
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Post by BATTLE MOD SYMPLE on Nov 14, 2010 11:34:30 GMT -6
ROPE ACTIONAs the name suggests, the user brings out ropes and uses them in complex ways to attack the opponents, whether to bind, strike, or defend. Combined with acrobatics, this style is quite versatile and formidable.
▌ NAME: Rope Action: Round Turn ▌ USERS: Anyone ▌ MAJORS: Accuracy and Strength ▌ MINORS: Intel. and Haste ▌ DESCRIPTION: Ropes grab several enemies from opposing directions somewhere with the user in between before pulling all ropes together, causing the victims to slam (usually head-first) against one another. Can be done while jumping off from a higher place above the targets. ▌ NOTORIETY: 2
▌ NAME: Rope Action: Bowline Knot ▌ USERS: Anyone ▌ MAJORS: Accuracy and Strength ▌ MINORS: Intel. and Haste ▌ DESCRIPTION: A long-range attack where the user launches rope that ties around an opponent's wrist. Usually followed by Oshioki: Ippon Dzuri. ▌ NOTORIETY: 1
▌ NAME: Oshioki: Ippon Dzuri (Punishment: Gone Fishing) ▌ USERS: Anyone ▌ MAJORS: Power ▌ MINORS: None ▌ DESCRIPTION: The user flips a foe over him and slams him into the floor. ▌ NOTORIETY: 2
▌ NAME: Rope Action: Half-Knot Air Drive ▌ USERS: Anyone ▌ MAJORS: Accuracy and Strength ▌ MINORS: Intel. and Haste ▌ DESCRIPTION: An attack similar to Bowline Knot, only rope ties around an opponent's neck instead, choking them before he/she is slammed into the floor. ▌ NOTORIETY: 3
▌ NAME: Pipe Hitch Knives ▌ USERS: Anyone ▌ MAJORS: Accuracy and Strength ▌ MINORS: Intel. and Haste ▌ DESCRIPTION: The user launches a rope with a row of knives tied into it (with the blades jutting out alternatively) in an attempt to cut or slash the target. ▌ NOTORIETY: 3
▌ NAME: Rope Action: Figure of 8 Knot ▌ USERS: Anyone ▌ MAJORS: Accuracy and Strength ▌ MINORS: Intel. and Haste ▌ DESCRIPTION: Mid-ranged multi-directional attack. Eight ropes with their knotted tightly shoot out like fists in eight directions. Can be used to hit the same target at once. ▌ NOTORIETY: 3
▌ NAME: Rope Action: Top Knot ▌ USERS: Anyone ▌ MAJORS: Accuracy and Strength ▌ MINORS: Intel. and Haste ▌ DESCRIPTION: Submission technique. A rope spirals upwards and around an enemy, and by pulling with enough force (either by the user alone or with the help of others), the enemy spins like a top and eventually collapses from dizziness. ▌ NOTORIETY: 3
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Post by BATTLE MOD SYMPLE on Nov 14, 2010 11:55:39 GMT -6
FENCINGThe "Fencing style" is an unnamed form of swordsmanship that resembles classical fencing. Its attacks consist of fast cutting techniques. The majority of the techniques are named after songs and dances coupled with fencing terms.
▌ NAME: Hanauta Sanchō: Yahazu Giri (Three-Verse Humming: Arrow-Notch Slash) ▌ USERS: Swordsmen ▌ MAJORS: Haste ▌ MINORS: Accuracy ▌ DESCRIPTION: A technique in which the user slashes an opponent at such a fast pace that it appears that they didn't attack at all (in fact, to the casual observer it would look like the user simply walked past the victim). Only when a certain amount of time has passed, which is approximate to the time the user walks ten feet away, or three steps (verses, as the name suggests), does their opponent only realize the attack. It seems to employ elements of iai (instant sword-draw-and-resheath) since it is generally initiated (though not always) with the user moving towards the intended target(s) with a naked blade and walks past them before sheathing it back. The actual attack its self is however seen clearly due to the speed it implemented. The technique is highly versatile, since with it, the user can slash multiple targets at once and if they so wish, the damage they inflict can be as fatal or as incapacitating as they like. ▌ NOTORIETY: 5
▌ NAME: Aubade Coup Droit (Dawn Serenade: Right-Handed Strike) ▌ USERS: Swordsmen ▌ MAJORS: Power ▌ MINORS: Haste ▌ DESCRIPTION: A thrusting technique with the sword that apparently creates a highly compressed blast of air with enough power to burst its way through a thick wall as if fired from a gun. Powerful as it is, it could just as easily be countered by a similar attack. "Aubade" is a poem or song of or about lovers separating at dawn. "Coup Droit" means right handed strike in French. ▌ NOTORIETY: 3
▌ NAME: Prelude: Au Fer (Pureryūdo Ofueru, Prelude: After) ▌ USERS: Swordsmen ▌ MAJORS: Accuracy ▌ MINORS: Haste ▌ DESCRIPTION: A technique in which the user slashes an opponent's weapon almost instantaneously. Apparently intended to disarm the opponent by destroying whatever weapon they might be wielding at close range. "Prelude" comes from the prelude found in music. "Au Fer" comes from the fencing term "Attaque Au Fer" which is a basically attacking an opponent after hitting their sword with one's own. ▌ NOTORIETY: 2
▌ NAME: Gavotte Bond en Avant (Gabotto Bonnaban, Gavotte: Leap Forward) ▌ USERS: Swordsman ▌ MAJORS: Haste ▌ MINORS: None ▌ DESCRIPTION: A sword thrusting technique in which the user propels himself forward in order to strike an opponent. This move can be done even at mid-air. "Gavotte" comes from Gavotte, a fast-paced French folk dance. "Bond en Avant" is French for "Leap Forward" and is a technique in fencing, usually used to propel oneself to their opponent to attack. ▌ NOTORIETY: 1
▌ NAME: Polka Remise (Poruka Rumīzu?, Polka Continuation) ▌ USERS: Swordsman ▌ MAJORS: Haste ▌ MINORS: None ▌ DESCRIPTION: A technique in which the user delivers several thrusts against an opponent. Visually, due to the user's speed, it looks as if they are thrusting with several swords. When used with Aubade Coup Droit (Dawn Serenade: Right-Handed Strike), a barrage of compressed air bullets are launched at the opponent. The technique is named after "Polka", a type of dance and genre of music originating from Bohemia. "Remise" is a fencing term referring to the continuation of an attack after initially missing or parried. ▌ NOTORIETY: 4
▌ NAME: Swallow Bond en Avant (Hien Bonnaban, Swallow Leap Forward) ▌ USERS: Swordsman ▌ MAJORS: Haste ▌ MINORS: Accuracy ▌ DESCRIPTION: An aerial version of Gavotte Bond en Avant. This is an attack where the user first positions himself in mid-air several feet above his target and then performs a descending Bond En Avant spinning downwards in an attempt to spear his target. ▌ NOTORIETY: 2
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Sei
New Member
Seiyaru[M:0:-0.45:0:]
Posts: 9
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Post by Sei on Nov 14, 2010 12:39:21 GMT -6
Intelligence and haste for fencing major. Accuracy is second. I have a friend who actually practices fencing and has 2 tournaments under his belt. Its about striking when your opponent is vulnerable and doing it quick, but to do the strike when they cannot guard while maintaining your own guard. It's really complex x.x
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Post by BATTLE MOD SYMPLE on Nov 14, 2010 15:09:35 GMT -6
SANTORYUSantōryū is a way of sword fighting that deals with the wielding of 3 Katana; one in each hand and one in the mouth. There are many different techniques for this sword style, including high speed attacks, direct hit attacks and air compressed projectile attacks.
▌ NAME: Oni Giri (Demon Slash) ▌ USERS: Swordman ▌ MAJORS: Power ▌ MINORS: Haste ▌ DESCRIPTION: A three-way simultaneous slashing attack. The user crosses his two swords across his chest and places the blade in his mouth horizontally behind them. They then approach the target (usually at high speed) and cuts through by swinging the swords across his chest, resulting in a descending diagonal-crossing slash from both swords while the mouth blade performs a horizontal cut from either the left or right, depending from which side of their mouth they positioned the sword's main blade at. There is a single brief moment when all three of the swords are at the same point. If one can block them at that instant, the entire technique will be rendered useless. Doing so however, requires an enormous amount of strength, more so than user himself for if not the user can simply push through and continue the attack. ▌ NOTORIETY: 3
▌ NAME: Tora Gari (Tiger Hunt) ▌ USERS: Swordsmen ▌ MAJORS: Power ▌ MINORS: None ▌ DESCRIPTION: The user puts his hand swords over his mouth blade and swings forth a forward descending slash with them. At close-range, this can incapacitate at least two average foes at once. ▌ NOTORIETY: 2
▌ NAME: Tō Rō Nagashi (Bloody Flow of the Sword Wolf ) ▌ USERS: Swordsmen ▌ MAJORS: Endurance and Power ▌ MINORS: None ▌ DESCRIPTION: At a close range, the user leans toward the opponent, using two of his swords to block the opponent's attacks while twisting their body around as they are continuously moving to approach and dodge other attacks (if there are any) and eventually cutting through the opponent's stomach with the third sword. ▌ NOTORIETY: 3
▌ NAME: Tatsu Maki (Dragon Twister) ▌ USERS: Swordsmen ▌ MAJORS: Power ▌ MINORS: Haste ▌ DESCRIPTION: The user spins with his swords to create a dragon-like tornado that both slashes and blows away the target(s). Can achieve enough power to bust apart a tall establishment all the way through the topmost ceiling with this move. ▌ NOTORIETY: 5
▌ NAME: Gazami Dori (Crab Seize) ▌ USERS: Swordsmen ▌ MAJORS: Power ▌ MINORS: Accuracy ▌ DESCRIPTION: All three swords are horizontally parallel, suddenly clamping down on the target like a crab's claw for a guillotine like effect that would normally cut a person's head off. ▌ NOTORIETY: 3
▌ NAME: Hyakuhachi Pound Hō (Phoenix of the 108 Earthly Desires, 108 Pound Phoenix/Cannon) ▌ USERS: Swordsmen ▌ MAJORS: Power ▌ MINORS: None ▌ DESCRIPTION: Same principle as the thirty six (36) version of the same attack. Holding his two swords horizontally above the shoulder and the other in his mouth in the same direction, and then performs a circular swing that launches three air compressed projectiles spiraling towards the target instead of one or two, tripling the power of the technique, but with Shuusui, the air compressed projectiles instead fuse and become a larger and more powerful, compressed air projectile. ▌ NOTORIETY: 5
▌ NAME: Hyō Kin Dama (Leopard 'Kin' Ball) ▌ USERS: Swordsmen ▌ MAJORS: Power ▌ MINORS: None ▌ DESCRIPTION: The user jumps forward while spinning in the air, forming a ball shape with his blades. This is basically a feinting maneuver, so even if the target manages to read the pattern of this attack and move out of its trajectory, they will still be cut as the user careens past them. ▌ NOTORIETY: 3
▌ NAME: Daibutsu Giri (Great Buddha Cut) ▌ USERS: Swordsmen ▌ MAJORS: Power ▌ MINORS: None ▌ DESCRIPTION: A series of horizontal sword slashes that are powerful enough to cut apart a small building. This move can also be performed vertically. ▌ NOTORIETY: 3
▌ NAME: Yasha Garasu (Night Yaksa Crow) ▌ USERS: Fishmen ▌ MAJORS: Power and Haste ▌ MINORS: None ▌ DESCRIPTION: The user spins like a rolling wheel at an enemy with his swords, eventually coming to a head with a tornado-like move while continually thrusting the swords at the opponent. This attack leaves cuts shaped like crows' feet. ▌ NOTORIETY: 3
[/u] Kyūtōryū, or Nine Swords Style, are an addition to the user's main 3-sword style. They are extensions of his spirit and part-illusion based and Kyūtōryū effectively triples the user's potential as a swordsman. The techniques are accessed when the user uses Ashura, creating the initial 9-sword illusion needed to access the others.
▌ NAME: Kiki Kyūtōryū: Ashura (Demon Spirit Nine Sword Style: Asura) ▌ USERS: Swordsmen ▌ MAJORS: Power and Heart ▌ MINORS: None ▌ DESCRIPTION: The technique that allows the user to use Kyūtōryū. While being relentlessly attacked, their anger, and frustration manifests itself from a dark aura emanating from himself into a being with six arms and three heads known as an Asura. The full activation of this technique actually causes the ground to darken several meters diameter from where the user stands. ▌ NOTORIETY: 5
▌ NAME: Ashura: Ichibugin (Asura: One Mist Silver) ▌ USERS: Swordsmen ▌ MAJORS: Power and Heart ▌ MINORS: None ▌ DESCRIPTION: The first technique with this style, holding the swords so the blades are pointing towards the victim, the user leaps towards them, powerfully slashing them with all nine of his swords at once afterwards ending in a position where all the swords are held in a way to make them look like they're fanning out. ▌ NOTORIETY: 5
▌ NAME: Ashura: Makyūsen (Asura: Demon Nine Flashes) ▌ USERS: Swordsmen ▌ MAJORS: Power and Heart ▌ MINORS: None ▌ DESCRIPTION: The user approaches his target and slashes them up using all nine swords and ends with a stance where all nine swords are in a wheel shape with their Kyūtōryū a few meters away from the opponent, the wound is similar in shape to the sword stance. ▌ NOTORIETY: 5
▌ NAME: Ashura: Ugui (Asura: Drilling Force) ▌ USERS: Swordsmen ▌ MAJORS: Power and Heart ▌ MINORS: None ▌ DESCRIPTION: The user charges towards his opponent and slashes with all nine swords in a spin motion, like a drill, and ends in a stance similar to Makyūsen.
▌ NOTORIETY: 5
[/ul] [/blockquote][/blockquote][/blockquote][/size]
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Post by LUCIFER GRIMMLY on Nov 14, 2010 15:20:48 GMT -6
I like B|
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Post by BATTLE MOD SYMPLE on Nov 14, 2010 17:35:30 GMT -6
NITORYUThese are the attacks the user uses with two swords.
▌ NAME: Taka Nami (鷹波, Hawk Wave) ▌ USERS: Swordsmen ▌ MAJORS: Power ▌ MINORS: None ▌ DESCRIPTION: While airborne, creates a powerful gust of wind to knock opponents over. It can be done while standing on the ground. This attack is very useful against a group of weak enemies. ▌ NOTORIETY: 1
▌ NAME: Sai Kuru (犀回, Circling Rhino) ▌ USERS: Sworsmen ▌ MAJORS: Power and Haste ▌ MINORS: None ▌ DESCRIPTION: The user holds his swords in front of him pointing up, like rhinoceros horns, and spins quickly. ▌ NOTORIETY: 1
▌ NAME: Nitōryū Iai: Rashōmon (Two Sword Style Draw and Resheath Technique: Castle Gate) ▌ USERS: Swordsmen ▌ MAJORS: Power ▌ MINORS: Haste ▌ DESCRIPTION: A dual sword drawing technique so powerful that it can split large obstacles in half. The user draws his swords, and sheaths them quickly, able to split a train carriage in half. ▌ NOTORIETY: 4
▌ NAME: Nanajūni Pound Hō (Phoenix of the 72 Earthly Desires (Kanji) 72 Pound Phoenix/Cannon) ▌ USERS: Swordsmen ▌ MAJORS: Power ▌ MINORS: None ▌ DESCRIPTION: Same principle as the 36 Pound Cannon. Holding their two swords horizontally above the shoulder, and then performs a circular swing that launches two air compressed projectiles spiraling towards the target instead of one, making it twice as powerful. ▌ NOTORIETY: 3
▌ NAME: Nigiri (Double Slash) ▌ USERS: Swordsmen ▌ MAJORS: None ▌ MINORS: None ▌ DESCRIPTION: A stance where two swords are held parallel so that the tips are pointing to his right or left side, this move is like a pre-requirement to perform: Toro, Outourou, Hirameki, Samon and Maguma. ▌ NOTORIETY: 1
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Post by BATTLE MOD SYMPLE on Nov 14, 2010 17:44:08 GMT -6
IttoryuThese are the attacks he uses with one sword.
▌ NAME: Ittōryū Iai: Shishi Sonson (One Sword Style Draw and Resheath Technique: Lion's Song) ▌ USERS: Swordsmen ▌ MAJORS: Power and Power ▌ MINORS: None ▌ DESCRIPTION: Placing the sheathed sword upright and listening to the "breath" of his opponent, the attack rapidly unsheathes, attacks, and sheaths the sword. The slash is capable of cutting steel. ▌ NOTORIETY: 3
▌ NAME: Sanjūroku Pound Hō (Phoenix of the 36 Earthly Desires 36 Pound Phoenix/Cannon) ▌ USERS: Swordsmen ▌ MAJORS: Power and Haste ▌ MINORS: None ▌ DESCRIPTION: This attack uses the air itself to slash the target from a distance. To initiate it, the user first holds one of his swords horizontally above the shoulder of his sword arm, and then performs a circular swing that launches the air compressed projectile spiraling towards the target. ▌ NOTORIETY: 3
▌ NAME: Hiryū Kaen (Flying Dragon Blaze) ▌ USERS: Swordsmen ▌ MAJORS: Power ▌ MINORS: Haste ▌ DESCRIPTION: Using one sword wielded in their left hand with their right hand gripping his left wrist for support (or vice-versa), the user jumps high up into the air and slashes his opponent. After slashing them, the user's opponent then bursts into flames from where they were slashed. ▌ NOTORIETY: 4
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Post by BATTLE MOD SYMPLE on Nov 14, 2010 17:48:00 GMT -6
FISHMAN KARATE Fishman Karate is a martial art that is practiced by certain skilled members of the Fishman race. While deadly on land, Fishman Karate has a number of devastating underwater moves designed to be suitable with the Fishmen strength and speed along with the mobility that goes while under water and, in some cases, a fishmen's personal adaptation (fins, teeth, etc.).
▌ NAME: Samegawara Seiken (鮫瓦正拳, Shark Tile True Fist?) ▌ USERS: Fishmen ▌ MAJORS: Power ▌ MINORS: None ▌ DESCRIPTION: A powerful straight punch that is strong enough to break brick. ▌ NOTORIETY: 1
▌ NAME: Samehada Shōtei (Sharkskin Palm Block?) ▌ USERS: Fishmen ▌ MAJORS: Endurance ▌ MINORS: Power ▌ DESCRIPTION: A simple palm block with enough force behind it to slap away a sword swing. ▌ NOTORIETY: 1
▌ NAME: Hyakumaigawara Seiken (Hundred Tile True Punch) ▌ USERS: Fishmen ▌ MAJORS: Power ▌ MINORS: None ▌ DESCRIPTION: A hard punch that can send an opponent flying. Fishmen claims that this attack is so strong that it can break through 100 tiles. ▌ NOTORIETY: 2
▌ NAME: Kaisoku: Harakudashigeri (Sea-Speed Stomach Drop Kick) ▌ USERS: Fishmen ▌ MAJORS: Power ▌ MINORS: Haste ▌ DESCRIPTION: An underwater attack, the user darts forward and uses that momentum to deliver a savage side kick to the opponent's stomach. ▌ NOTORIETY: 2
▌ NAME: Kaimen Wari (Sea Surface Splitter) ▌ USERS: Fishmen ▌ MAJORS: Power ▌ MINORS: None ▌ DESCRIPTION: Using a karate chop, the user can split the very ocean itself in order to send a shock wave to attack an enemy. ▌ NOTORIETY: 3
▌ NAME: Karakusagawara Seiken (Arabesque Tile True Punch) ▌ USERS: Fishmen ▌ MAJORS: Strength ▌ MINORS: None ▌ DESCRIPTION: The user punches at a fair distance from the intended target(s), so instead of the fist connecting, it releases a shock wave that sends them flying. The shock waves aren't concentrated upon being released; but in exchange, it has a much wider area of effect. This move has a delayed effect, as the shock wave takes a while to affect the opponent(s). ▌ NOTORIETY: 3
▌ NAME: Gyojin Jūjutsu: Mizugokoro (Fishman Way of Yielding: Water Heart) ▌ USERS: Fishmen ▌ MAJORS: Power ▌ MINORS: None ▌ DESCRIPTION: An underwater technique that the user initiates by first performing a bowl-shaped gesture with his webbed hands (one hand over the other) while underwater right before giving the water itself around him a mighty yank; this allows Jinbe to physically grab and redirect currents as if he were manipulating cloth. ▌ NOTORIETY: 3
▌ NAME: Appakushi Chokka Kōro (Death by Pressure Plunge) ▌ USERS: Fishmen ▌ MAJORS: Power and Haste ▌ MINORS: Endurance ▌ DESCRIPTION: Done underwater, the user grabs his opponent then swims extremely fast to the ocean floor where the pressure of the ocean wreaks havoc on the opponent's body. ▌ NOTORIETY: 4
▌ NAME: Yarinami (槍波, Spear Wave?) ▌ USERS: Fishmen ▌ MAJORS: Power ▌ MINORS: None ▌ DESCRIPTION: A technique used on a body of water's surface. The user heaves a spear-shaped burst of water with enough force to punch a hole in solid structures. ▌ NOTORIETY: 4
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Post by BATTLE MOD SYMPLE on Nov 14, 2010 18:12:27 GMT -6
Done with the styles, Tsu can post the system and the notoriety idea along with it, then the styles can be listed in that thread or a separate one.
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Brand
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Post by Brand on Nov 14, 2010 19:50:00 GMT -6
Are we just doing techs related to OP or are we allowed to add in some custom techs. Providing they conform to the op standard?
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Post by BATTLE MOD SYMPLE on Nov 14, 2010 19:54:02 GMT -6
People are able to create their own techniques and styles and even add to the ones we already have.
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Brand
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Post by Brand on Nov 14, 2010 21:30:45 GMT -6
Ittoryu Cont.
▌ NAME: Ittoryu: Black Hole Double Cut ▌ USERS: Swordsmen ▌ MAJORS: Power, Haste ▌ MINORS: N/A ▌ DESCRIPTION: The user from a firmly planted stance with a fully sheathed sword places one hand on the sheathe and one hand on the handle of the sword. The user then draws his sword with an extremely intense speed with heavy force behind it spinning a full 360 degrees, the purpose of this is not only to cut but to create a "Black Hole" effect to draw enemies in front of the user's torso in with a strong wind vacuum. The user then unleashes a second cut in front of them to eviscerate their trapped enemy(ies) ▌ Notoriety: 4
▌ NAME: Ittoryu: Single Hand Tornado ▌ USERS: Swordsmen ▌ MAJORS: Haste ▌ MINORS: N/A ▌ DESCRIPTION: The user with his sword already drawn with the blade facing the opponent begins to twirl the blade at a massive speed. The technique can be used to effectively deflect projectiles or block in a large radius. Heavy forces emitted can stop the blade's momentum. ▌ Notoriety: 1
▌ NAME: Ittoryu Iaijutsu: Clover Strike ▌ USERS: Swordsmen ▌ MAJORS: Haste ▌ MINORS: N/A ▌ DESCRIPTION: he user from a firmly planted stance with a fully sheathed sword places one hand on the sheathe and one hand on the handle of the sword. The user then draws his sword with amazing speed to preform three direct forward cuts by sheathing and re-sheathing in quick succession ▌ Notoriety: 2
▌ NAME: Ittoryu Iaijutsu: Phantom Strike ▌ USERS: Swordsmen ▌ MAJORS: Haste ▌ MINORS: N/A ▌ DESCRIPTION: The user with his sword sheathed places one hand on the handle of the sword. The user then immediately draws and then resheathes his sword as if they were going to make a horizontal chop with it. The user then fully draws his sword in a diagonal, horizontal, or vertical cutting fashion. The speed at which the first feint draw is preformed creates a fake image that appears as if the user had actually made an attempt to cut the enemy when only the second strike is real, this move is used to effectively break the guard of the opponent by causing them to block in one spot and drop their guard in another. ▌ Notoriety: 3
▌ NAME: Ittoryu: Leaning Tree ▌ USERS: Swordsmen ▌ MAJORS: Haste ▌ MINORS: N/A ▌ DESCRIPTION: The user simply with his sword either sheathed or drawn makes an extremely fast upward diagonal cut which is very hard to see with a regular eye. ▌ Notoriety: 1
▌ NAME: Ittoryu: Cleaving Trees ▌ USERS: Swordsmen ▌ MAJORS: Power ▌ MINORS: N/A ▌ DESCRIPTION: Usually after leaning tree, and best set up when after leaning tree the user places his other hand behind or in front of the hand he swung upward with to have both hands on the handle. The user then strikes down with insane force capable of crumpling and in some cases even cutting metal. ▌ Notoriety: 2
Let me know if those are acceptable/if you want any (all) out
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Post by BATTLE MOD SYMPLE on Nov 14, 2010 22:13:51 GMT -6
The first two and Phantom strike are perfect, the others are iffy to me since they pretty much re-use the whole "unsheath quickly, slash, re-sheth" idea, but if others are cool with it..
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